#ifndef STATEGAMEOVER_H
#define STATEGAMEOVER_H

#include "BaseState.h"

#include "Text.h"

class StateGameover : public BaseState
{
public:
    StateGameover();
    ~StateGameover();

    virtual void userInput();
    virtual void update();
    virtual void render();

    int score;
private:
    Text gameOverText;
};


#endif
